New build!
Traps and Treasure » Devlog
Version 1.1 is now live!
This version features a number of improvements to the "feel" of the dungeon, as well as a really cool new trigger for the lava rooms. With time, this will be migrated to some other rooms as well, but a lot of the work here laid out the groundwork for things to come.
You should hopefully get less lost now, as rooms have been given a bit more character. Loot has been toned down a bit; I'm in the midst of rebalancing it, so in the next couple days there should be version 1.2 with better loot system.
Enjoy!
Files
traps-and-treasure-win-64.zip 123 MB
Version 2 Nov 27, 2017
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Traps and Treasure
Loot-- err, explore a procedurally-generated temple while dodging traps and searching for a jackpot!
Status | Prototype |
Author | Jay2645 |
Genre | Adventure |
Tags | Dungeon Crawler, Low-poly, Procedural Generation, Roguelike, sourcecode, Unreal Engine |
Languages | English |
More posts
- Hotfix now live!Nov 28, 2017
- Public release!Nov 23, 2017
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